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Tag Archives: ringworld
2 for Tuesday #15: Time Travel and The Architects Take 2
Hi all, I hope you are having a good week thus far. I still have fond memories of Thanksgiving with family, but after a week of festivities, I’m back to working hard on our anthology Kickstarter (launching in less than … Continue reading →
Posted in Cosmothea, Fiction, Game Design, Kickstarter
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Tagged 2 for Tuesday, Architects, augments, Blended-genre, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, God, gods, Kickstarter, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes
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2 for Tuesday #12: Interactive Stories Take 2 & Adventures in PbP Games
Hi folks, I noticed that there weren’t any responses to my Interactive Story post, and I want to give you another chance to discover how cool they really are, so I’ll give you another shot at it. I know it’s … Continue reading →
Posted in Cosmothea, Fiction, Play-by-Post
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Tagged 2 for Tuesday, Adventure, Blended-genre, campaign setting, Cosmothea, fantasy, fiction, Genre, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, ringworld, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, War
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Q&A #2: How does the Cosmothea RPG reinforce what the Setting is about?
[Note: We’re taking a short break from the Monday Minute because of some unusual circumstances I hint at down at the bottom of the blog. We’ll get back to it later this month, but I wanted to get this one … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, genre game, God, gods, hope, Hordaq, jump space, Kickstarter, Mage, Multi-genre, PbP, Power 19, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, spirit realm, superheroes, Transparency, universal RPG, War
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Monday Minute #2: Cosmothea and Beyond
Welcome to our second Monday Minute! I’ll mention this one more time for those just coming on board: Our Monday Minute zeroes in on either a random fun fact about the Cosmothea Universe, discusses a game mechanic or provides an … Continue reading →
Posted in Cosmothea
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Tagged Adept, Adventure, Architects, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, Game Design, gaming, Genre, God, gods, hope, Hordaq, jump space, Mage, Magic system, Monday Minute, Multi-genre, Prax, QT Games, realm of chaos, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, spirit realm, superheroes, Transparency, universal RPG, War
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Monday Minute #1: The Ancient Builders of Cosmothea
As promised, here’s our first Monday Minute! (Hopefully you caught my earlier mention that these would take longer than a minute to read, but I wanted you to feel cozy that these wouldn’t take long to read – and they … Continue reading →
Posted in Cosmothea
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Tagged Adept, Adventure, Architects, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, gaming, Genre, genre game, God, hope, Hordaq, Kickstarter, Mage, Magic system, Monday Minute, Multi-genre, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, Shaper, superheroes, Transparency, War
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Life Beyond the Earth Part 2
My last blog post left the humans at war with the expansionistic Hordaq Empire, then jumped to the present (3057 AD) to summarize the two powerful fleets within Humanus Space (human and humanus). Let’s back up a bit and see … Continue reading →
Posted in Cosmothea
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Tagged Adept, Adventure, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, gaming, Genre, genre game, God, gods, hope, Hordaq, Kickstarter, Mage, Magic system, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, superheroes, Transparency, War
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The Gods of Cosmothea Part 3 of 4
On Adara, Cathor and other worlds, Seth’s Brotherhood became very powerful. Seth’s sister, Mithra, the Sun Goddess and Holy Mother of Paragons, began anointing paragons to stand against her brother’s forces, in hopes of restoring peace in the land of … Continue reading →
Posted in Cosmothea
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Tagged Blended-genre, campaign setting, Cosmothea, fantasy, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi
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The Ringworld of Cathor Part 1 of 2
An incomplete ringworld with far fewer livable regions than vast, empty superstructure, Cathor began in 1979, and has slowly evolved since then. It is a world in constant, heavy conflict and has therefore been nicknamed Dungeon World, War World and … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Blended-genre, Cosmothea, fantasy, Multi-genre, QT Games, ringworld, roleplaying game, science fiction, scifi
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