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Tag Archives: gods
14 days till launch: Arcane Synthesis Kickstarter Update
Well folks, it’s 2 weeks till launch! Arcane Synthesis: A Blended-Genre Anthology Kickstarter Campaign is just about ready to line up at the gate! I’ve put in a ton of hours this month alone, but also for the past nearly … Continue reading →
Posted in Cosmothea, Fiction, Kickstarter
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Tagged Arcane Synthesis, Blended-genre, campaign setting, Cosmothea, Divine Synthesis, fantasy, fiction, Game Design, gaming, genre game, gods, Kickstarter, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, science fiction, scifi, superheroes
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2 for Tuesday #15: Time Travel and The Architects Take 2
Hi all, I hope you are having a good week thus far. I still have fond memories of Thanksgiving with family, but after a week of festivities, I’m back to working hard on our anthology Kickstarter (launching in less than … Continue reading →
Posted in Cosmothea, Fiction, Game Design, Kickstarter
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Tagged 2 for Tuesday, Architects, augments, Blended-genre, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, God, gods, Kickstarter, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes
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2 for Tuesday #8: God-Level Events in Cosmothea and Power Nodes
Today’s 2 for Tuesday is epic; rather, it is about God-Level events, and a bit of time is spent touching on the most significant and devastating event that has happened in the history of the Cosmothea: The GodStorm. We’ll also … Continue reading →
Posted in Cosmothea, Fiction
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Tagged 2 for Tuesday, Adept, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, God, gods, Magic system, Multi-genre, QT Games, Role-playing, roleplaying game, RPG
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2 for Tuesday #1: Cosmothea Game Engine Update & Gates!
Welcome to our first 2 for Tuesday blog post! Yeah, I gave up on the Monday Minute. Mondays never worked for me, except the logo. And since you were probably busy on your Mondays reading all your favorite Monday blog … Continue reading →
Posted in Cosmothea, Game Design, Uncategorized
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Tagged 2 for Tuesday, Adept, Adventure, Architects, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, gods, jump space, Mage, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Monday Minute #8: Part 2 of 3: What Can and Can’t I do in Cosmothea?
Let’s jump right in and see what sorts of things you can do in Cosmothea. I’ll hold off on things you can’t do until Part 3 and give my reasons on why I chose not to make the Cosmothea Engine … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Architects, Art, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, gods, Mage, Magic system, Monday Minute, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, War
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Monday Minute #7: Part 1 of 3: What Can and Can’t I do in Cosmothea?
It’s Tuesday, I know. Don’t remind me. Maybe I should have called it the 2sday 2minute or something. For now, I can only do 1 post a week and still be productive. Hopefully I’ll find a way to bend the … Continue reading →
Posted in Cosmothea
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Tagged Adept, Adventure, Architects, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, gods, Hordaq, jump space, Mage, Magic system, Monday Minute, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, Role-playing, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Cosmothea Campaign Setting: Take 2
It has been suggested that some of those who have visited the QT Games forums, or blog or who stopped by to take a peek at my various Cosmothea Play-by-Post games over the years, might have walked away with somewhat … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Architects, Art, augments, Avatar, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, Genre, gods, High adventure, hope, Magic system, Multi-genre, Play-by-Post, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, Star Wars, superheroes
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