-
Join 1,378 other subscribers
Archives
- February 2020
- November 2019
- September 2019
- August 2019
- July 2019
- June 2019
- May 2019
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- May 2017
- April 2017
- March 2017
- April 2016
- March 2016
- February 2016
- January 2016
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- October 2014
- July 2014
- June 2014
- May 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
Tag Archives: God
Gratitude Challenge Day 7
With this final day of the Gratitude Challenge, I wrap up the 7 days of acknowledging the wonderful things in my life I’m grateful for. While not every portion of these posts may have touched your hearts, the main reason … Continue reading →
Posted in Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, Hope, Life, Roleplaying, RPG
|
Tagged Blended-genre, Cosmothea, Cosmoverse, fantasy, fiction, Game Design, gaming, God, hope, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
|
Leave a comment
About Life (Part 2 of 2): Be A Rebel, Just Like Everybody Else
In Part 1, I covered a lot of ground generally, talking about my belief that we all possess much potential; we’re all special. I discussed how we tend to have funny ideas on what success is and that we sometimes … Continue reading →
Posted in Encouragement, Hope, Life
|
Tagged Christian, Conforming, Conformist, Cool, God, James Dean, life, movies, Rebel, tatts
|
Leave a comment
2 for Tuesday #15: Time Travel and The Architects Take 2
Hi all, I hope you are having a good week thus far. I still have fond memories of Thanksgiving with family, but after a week of festivities, I’m back to working hard on our anthology Kickstarter (launching in less than … Continue reading →
Posted in Cosmothea, Fiction, Game Design, Kickstarter
|
Tagged 2 for Tuesday, Architects, augments, Blended-genre, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, God, gods, Kickstarter, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes
|
Leave a comment
2 for Tuesday #8: God-Level Events in Cosmothea and Power Nodes
Today’s 2 for Tuesday is epic; rather, it is about God-Level events, and a bit of time is spent touching on the most significant and devastating event that has happened in the history of the Cosmothea: The GodStorm. We’ll also … Continue reading →
Posted in Cosmothea, Fiction
|
Tagged 2 for Tuesday, Adept, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, God, gods, Magic system, Multi-genre, QT Games, Role-playing, roleplaying game, RPG
|
Leave a comment
Q&A #2: How does the Cosmothea RPG reinforce what the Setting is about?
[Note: We’re taking a short break from the Monday Minute because of some unusual circumstances I hint at down at the bottom of the blog. We’ll get back to it later this month, but I wanted to get this one … Continue reading →
Posted in Cosmothea
|
Tagged Adventure, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, genre game, God, gods, hope, Hordaq, jump space, Kickstarter, Mage, Multi-genre, PbP, Power 19, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, spirit realm, superheroes, Transparency, universal RPG, War
|
Leave a comment
Monday Minute #2: Cosmothea and Beyond
Welcome to our second Monday Minute! I’ll mention this one more time for those just coming on board: Our Monday Minute zeroes in on either a random fun fact about the Cosmothea Universe, discusses a game mechanic or provides an … Continue reading →
Posted in Cosmothea
|
Tagged Adept, Adventure, Architects, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, Game Design, gaming, Genre, God, gods, hope, Hordaq, jump space, Mage, Magic system, Monday Minute, Multi-genre, Prax, QT Games, realm of chaos, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, spirit realm, superheroes, Transparency, universal RPG, War
|
Leave a comment
Q&A #1: What is Cosmothea About?
This new, ongoing Q&A will ask some tough questions about Cosmothea that I’ll attempt to answer. As with anything on this blog, because many things are still under construction and because we are still playtesting, some things posted could change … Continue reading →
Posted in Cosmothea
|
Tagged Adept, Adventure, Architects, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, gaming, Genre, God, gods, hope, Hordaq, Mage, Multi-genre, Play-by-Post, QT Games, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, superheroes, Transparency, universal RPG, War
|
Leave a comment
Monday Minute #1: The Ancient Builders of Cosmothea
As promised, here’s our first Monday Minute! (Hopefully you caught my earlier mention that these would take longer than a minute to read, but I wanted you to feel cozy that these wouldn’t take long to read – and they … Continue reading →
Posted in Cosmothea
|
Tagged Adept, Adventure, Architects, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, gaming, Genre, genre game, God, hope, Hordaq, Kickstarter, Mage, Magic system, Monday Minute, Multi-genre, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, Shaper, superheroes, Transparency, War
|
Leave a comment
Life Beyond the Earth Part 2
My last blog post left the humans at war with the expansionistic Hordaq Empire, then jumped to the present (3057 AD) to summarize the two powerful fleets within Humanus Space (human and humanus). Let’s back up a bit and see … Continue reading →
Posted in Cosmothea
|
Tagged Adept, Adventure, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, gaming, Genre, genre game, God, gods, hope, Hordaq, Kickstarter, Mage, Magic system, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, roleplaying, roleplaying game, RPG, science fiction, scifi, Shaper, superheroes, Transparency, War
|
Leave a comment
The Gods of Cosmothea Part 2 of 4
In the beginning was Jehovah, the One Above All. For reasons of his own, he created the first god, Chronus, and many gods that followed, including the three super gods, Kyara, Xokilar and Zuledragar. The Three, collectively known as the … Continue reading →
Posted in Cosmothea
|
Tagged Blended-genre, campaign setting, Cosmothea, fantasy, God, QT Games, roleplaying game, RPG, scifi
|
Leave a comment