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Monthly Archives: March 2016
Building a better RPG and/or Setting
Imagine a game designer spending years putting together a world or two or ten – a mini campaign of sorts (I say mini, because you’d need way more than that for a full blown campaign setting with space travel, unless … Continue reading →
Posted in Campaign Setting, Game Design, games, Hope, publishing, Roleplaying, RPG, transparency
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Tagged campaign setting, Game Design, gaming, Role-playing, roleplaying, roleplaying game, RPG, Transparency
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Blended-Genre. You gotta love it!
Blending-genres, like blending together certain foods, makes an entirely new dish—something special. You may not realize just how much you love #blended-genre because you haven’t really focused on it, just experienced it, like when watching Aliens, Avatar, Shaun of the … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmoverse, eBook, Fiction, free, games, novel, Play-by-Post, publishing, QT Games, Roleplaying, RPG, Uncategorized
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Tagged Adventure, Blended-genre, campaign setting, Cosmoverse, fantasy, fiction, Multi-genre, QT Games, roleplaying game, RPG, science fiction, scifi, superheroes
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