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Tag Archives: Role-playing
Toonaria: Creating a Universe Part 2
Shapers with advanced training can crack into their spell templates and swap out key components to improve spell efficiency and expand their spells’ options. It isn’t uncommon to see a mage rush over after an illegal street duel and attempt to hack into a fallen mage’s template in hopes of salvaging something. Continue reading →
Posted in Art, author, blended-genre, Campaign Setting, fantasy, Fiction, Game Design, games, novel, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, superheroes, Toonaria
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Tagged author, campaign setting, fiction, Magic, Magic system, QT Games, Role-playing, roleplaying game, RPG, Toonaria
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Adventures in Toonaria Part 4
There’s a ton of adventuring potential in a setting like Toonaria, far more than you can generally get with traditional, single-genre settings. Saying something like that isn’t really a boast (I know, it kind of felt like one to me, too as I wrote it), but when you’ve designed a storyline to encompass so many genres and concepts, you end up with a lot of cool stuff you can do. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, eBook, Fiction, free, Game Design, QT Games, Roleplaying, RPG, Toonaria
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Tagged Adventure, author, fantasy, fiction, Genre, Role-playing, roleplaying, RPG, scifi
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Building a better RPG and/or Setting
Imagine a game designer spending years putting together a world or two or ten – a mini campaign of sorts (I say mini, because you’d need way more than that for a full blown campaign setting with space travel, unless … Continue reading →
Posted in Campaign Setting, Game Design, games, Hope, publishing, Roleplaying, RPG, transparency
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Tagged campaign setting, Game Design, gaming, Role-playing, roleplaying, roleplaying game, RPG, Transparency
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QT Games: Upcoming Books
Hi all, for those of you not reading our QT Games Updates on Kickstarter, our forums or Facebook posts, we’ve been busy campers! As the logo above hints, I renamed my Shadow Hunter novella as there were way too many … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmoverse, eBook, Fiction, Game Design, games, Kickstarter, publishing, QT Games, Roleplaying, RPG, Uncategorized
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Tagged Blended-genre, campaign setting, Cosmoverse, fantasy, fiction, Game Design, gaming, Kickstarter, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi
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Author/Game Designer Update
Hi all, I wanted to get you a quick update on all fronts as I’ve been meaning to post for quite awhile, but have been unable to do so. Here goes . . . Medical: So much has happened since … Continue reading →
Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, Fiction, Game Design, games, Kickstarter, Life, novel, publishing, QT Games, Roleplaying, RPG, transparency, Uncategorized
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Tagged Blended-genre, campaign setting, Cosmothea, Cosmoverse, fantasy, fiction, gaming, Kickstarter, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Designer Diary #16: Free eBook + RPG design—Asking the Tough Questions
Happy Thanksgiving to my US friends! Happy Sunday to the rest of you! I’ve got good news and possibly not so good news (depends on your point of view). First the good news! We’ve got some free fiction to give … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, eBook, Fiction, free, Game Design, games, novel, Play-by-Post, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged Blended-genre, campaign setting, Cosmothea, free fiction, publishing, QT Games, Role-playing, roleplaying, roleplaying game, RPG
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Gratitude Challenge Day 7
With this final day of the Gratitude Challenge, I wrap up the 7 days of acknowledging the wonderful things in my life I’m grateful for. While not every portion of these posts may have touched your hearts, the main reason … Continue reading →
Posted in Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, Hope, Life, Roleplaying, RPG
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Tagged Blended-genre, Cosmothea, Cosmoverse, fantasy, fiction, Game Design, gaming, God, hope, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Gratitude Challenge Day 5
And we’re back for day 5 of the Gratitude Challenge. Never heard of it? It was floating around facebook for awhile (maybe it still is?) Regardless, I took it to another level. So if you’re new to the blog, thanks … Continue reading →
Posted in Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, Hope, Kickstarter, Life, Roleplaying, RPG
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Tagged Blended-genre, campaign setting, Cosmothea, Cosmoverse, fantasy, fiction, Game Design, gaming, Genre, hope, Kickstarter, Magic system, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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All about Words, Writing and an Anthology Update!
It has been awhile, friends! If you don’t hear from me, or see me post, it’s not because I’ve forgotten you, it just means I’m crazy busy writing, editing designing games or painting (whatever is on the hot plate). I’ve … Continue reading →
Posted in Cosmothea, Cosmoverse, Fiction, Hope, Kickstarter, RPG
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Tagged anthology, author, Blended-genre, campaign setting, Cosmothea, Cosmoverse, fantasy, fiction, hope, Kickstarter, Multi-genre, Publisher, QT Games, Role-playing, roleplaying, science fiction, scifi, superheroes, Transparency, Writing
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Taking Your Life and Your Work to Another Level: (Part 1)
Do you ever feel like you are all alone in the wilderness, fighting just to survive? Ever wonder whether you are heading in the right direction, doing things the right way and if you are getting somewhere even though no … Continue reading →
Posted in Cosmothea, Cosmoverse, Encouragement, Game Design, Hope, Life, Roleplaying, RPG
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Tagged Adventure, Blended-genre, campaign setting, Cosmothea, Cosmoverse, fantasy, fiction, Game Design, hope, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, scifi, superheroes, Transparency
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