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Tag Archives: Transparency
Sea of Worms
Sea of Worms introduces a major turning point in both universes, and delves into the lives of some important characters and events. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmoverse, eBook, fantasy, Fiction, free, Game Design, novel, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, Toonaria, Uncategorized
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Tagged author, fantasy, fiction, Magic, RPG, scifi, Transparency, Writing
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The Road Ahead. Why all the fuss?
Life’s a roller coaster, so don’t expect things to always go your way. The one thing that never changes is that things are going to change. In a rough spot? Chances are that will change. In a valley? Keep going, there’s a mountaintop ahead! Keep a positive attitude, but be realistic, too. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, publishing, QT Games, Roleplaying, RPG, Toonaria, Uncategorized
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Tagged author, Dreams, fantasy, fiction, Game Design, publishing, RPG, science fiction, scifi, Transparency, Writing
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Adventures in Toonaria Part 2
Adventures in Toonaria the Blended-Genre Campaign Setting, by design, vary wildly depending on where you are in the universe. So what. That’s the case to some degree, on any given world in any universe. True, but we’re talking about Toonaria, … Continue reading →
Posted in author, blended-genre, Campaign Setting, Game Design, games, Life, publishing, QT Games, Roleplaying, RPG, Toonaria, transparency, Uncategorized
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Tagged author, Dreams, fantasy, fiction, gaming, publishing, RPG, science fiction, scifi, Transparency
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1 Comment
Kickstarter Wants My Firstborn!
Today I’d like to talk about some of the trials and tribulations of both running Kickstarter campaigns and backing them. I often encourage people to invest in others—to back worthy Kickstarters campaigns (at least those they have an interest in). … Continue reading →
Posted in Art, author, crowdfunding, Encouragement, Fiction, games, Hope, Kickstarter, Life, publishing, Roleplaying, RPG, transparency, Uncategorized
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Tagged advice, crowdfunding, fiction, Game Design, Kickstarter, publishing, roleplaying, RPG, self-publishing, Transparency
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Building a better RPG and/or Setting
Imagine a game designer spending years putting together a world or two or ten – a mini campaign of sorts (I say mini, because you’d need way more than that for a full blown campaign setting with space travel, unless … Continue reading →
Posted in Campaign Setting, Game Design, games, Hope, publishing, Roleplaying, RPG, transparency
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Tagged campaign setting, Game Design, gaming, Role-playing, roleplaying, roleplaying game, RPG, Transparency
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Author/Game Designer Update
Hi all, I wanted to get you a quick update on all fronts as I’ve been meaning to post for quite awhile, but have been unable to do so. Here goes . . . Medical: So much has happened since … Continue reading →
Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, Fiction, Game Design, games, Kickstarter, Life, novel, publishing, QT Games, Roleplaying, RPG, transparency, Uncategorized
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Tagged Blended-genre, campaign setting, Cosmothea, Cosmoverse, fantasy, fiction, gaming, Kickstarter, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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2 Comments
Designer Diary #13: Fiction Givaway + One of the Oldest RPGs & Settings You’ve Never Heard of! (Part 1)
Now that I have a newsletter (Go to QT Games to sign up and never miss an issue!) and have been meeting a lot of new friends, I thought I’d change directions a bit and dig even deeper into my … Continue reading →
Posted in anthology, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, augments, author, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, fantasy, fiction, Game Design, Game Designer, Kickstarter, QT Games, roleplaying, roleplaying game, RPG, science fiction, superheroes, Transparency
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Designer Diary #1: The Scope of an RPG
Welcome to my first post in this reboot of my blog! I’m kicking off a design diary going behind the scenes on my brainstorms and decisions for designing the Cosmothea Blended-Genre Roleplaying Game and Cosmoverse Campaign Setting, discussing the mechanics, … Continue reading →
Posted in Cosmothea, Cosmoverse, Fiction, Game Design, Kickstarter, Play-by-Post, Roleplaying, RPG
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Tagged anthology, Arcane Synthesis, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, fantasy, Game Design, gaming, Kickstarter, Magic system, Multi-genre, QT Games, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Gratitude Challenge Day 7
With this final day of the Gratitude Challenge, I wrap up the 7 days of acknowledging the wonderful things in my life I’m grateful for. While not every portion of these posts may have touched your hearts, the main reason … Continue reading →
Posted in Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, Hope, Life, Roleplaying, RPG
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Tagged Blended-genre, Cosmothea, Cosmoverse, fantasy, fiction, Game Design, gaming, God, hope, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Gratitude Challenge Day 6
I’m back. Between being sick and apparently not being able to read a calendar, I blew past the last Gratitude Challenge day. Sorry about that! here’s Day 6! We’re bringing this back around to fiction and gaming following next week’s … Continue reading →