Tag Archives: Transparency

The Road Ahead. Why all the fuss?

Life’s a roller coaster, so don’t expect things to always go your way. The one thing that never changes is that things are going to change. In a rough spot? Chances are that will change. In a valley? Keep going, there’s a mountaintop ahead! Keep a positive attitude, but be realistic, too. Continue reading

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Posted in author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, publishing, QT Games, Roleplaying, RPG, Toonaria, Uncategorized | Tagged , , , , , , , , , , | Leave a comment

Adventures in Toonaria Part 2

Adventures in Toonaria the Blended-Genre Campaign Setting, by design, vary wildly depending on where you are in the universe. So what. That’s the case to some degree, on any given world in any universe. True, but we’re talking about Toonaria, … Continue reading

Posted in author, blended-genre, Campaign Setting, Game Design, games, Life, publishing, QT Games, Roleplaying, RPG, Toonaria, transparency, Uncategorized | Tagged , , , , , , , , , | 1 Comment

Kickstarter Wants My Firstborn!

Today I’d like to talk about some of the trials and tribulations of both running Kickstarter campaigns and backing them. I often encourage people to invest in others—to back worthy Kickstarters campaigns (at least those they have an interest in). … Continue reading

Posted in Art, author, crowdfunding, Encouragement, Fiction, games, Hope, Kickstarter, Life, publishing, Roleplaying, RPG, transparency, Uncategorized | Tagged , , , , , , , , , | Leave a comment

Building a better RPG and/or Setting

Imagine a game designer spending years putting together a world or two or ten – a mini campaign of sorts (I say mini, because you’d need way more than that for a full blown campaign setting with space travel, unless … Continue reading

Posted in Campaign Setting, Game Design, games, Hope, publishing, Roleplaying, RPG, transparency | Tagged , , , , , , , | Leave a comment

Author/Game Designer Update

Hi all, I wanted to get you a quick update on all fronts as I’ve been meaning to post for quite awhile, but have been unable to do so. Here goes . . . Medical: So much has happened since … Continue reading

Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, Fiction, Game Design, games, Kickstarter, Life, novel, publishing, QT Games, Roleplaying, RPG, transparency, Uncategorized | Tagged , , , , , , , , , , , , , , , , , | 2 Comments

Designer Diary #13: Fiction Givaway + One of the Oldest RPGs & Settings You’ve Never Heard of! (Part 1)

Now that I have a newsletter (Go to QT Games to sign up and never miss an issue!) and have been meeting a lot of new friends, I thought I’d change directions a bit and dig even deeper into my … Continue reading

Posted in anthology, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, publishing, QT Games, Roleplaying, RPG, transparency | Tagged , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Designer Diary #1: The Scope of an RPG

Welcome to my first post in this reboot of my blog! I’m kicking off a design diary going behind the scenes on my brainstorms and decisions for designing the Cosmothea Blended-Genre Roleplaying Game and Cosmoverse Campaign Setting, discussing the mechanics, … Continue reading

Posted in Cosmothea, Cosmoverse, Fiction, Game Design, Kickstarter, Play-by-Post, Roleplaying, RPG | Tagged , , , , , , , , , , , , , , , , , , , , | Leave a comment