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Monthly Archives: November 2015
Designer Diary #16: Free eBook + RPG design—Asking the Tough Questions
Happy Thanksgiving to my US friends! Happy Sunday to the rest of you! I’ve got good news and possibly not so good news (depends on your point of view). First the good news! We’ve got some free fiction to give … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, eBook, Fiction, free, Game Design, games, novel, Play-by-Post, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged Blended-genre, campaign setting, Cosmothea, free fiction, publishing, QT Games, Role-playing, roleplaying, roleplaying game, RPG
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Designer Diary #15: Fiction Givaway + Roleplaying Games and Settings Questions (Part 3)
Back with another blog post asking the tough questions. If you haven’t read our first two parts, I encourage you to at least skim them as I think you’ll find them interesting and informative. I covered several questions last time … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, Play-by-Post, publishing, QT Games, Roleplaying, RPG
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Tagged Adventure, anthology, Arcane Synthesis, author, Blended-genre, Bob Whitely, brainstorm, campaign setting, Cosmothea, Cosmoverse, crowdfunding, roleplaying game, RPG
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Designer Diary #14: Fiction Givaway + Roleplaying Games and Settings Questions (Part 2)
One might think after thirty-six years I would have tired of the Cosmoverse—the universe I started creating in 1978 and have been running adventures in for decades, or that I would have at least moved on from the game I … Continue reading →
Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, games, Kickstarter, Life, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, Art, author, Blended-genre, Bob Whitely, Book excerpt, brainstorm, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, Game Design, Game Designer, game mechanics, questions, roleplaying, RPG, setting
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Designer Diary #13: Fiction Givaway + One of the Oldest RPGs & Settings You’ve Never Heard of! (Part 1)
Now that I have a newsletter (Go to QT Games to sign up and never miss an issue!) and have been meeting a lot of new friends, I thought I’d change directions a bit and dig even deeper into my … Continue reading →
Posted in anthology, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, augments, author, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, fantasy, fiction, Game Design, Game Designer, Kickstarter, QT Games, roleplaying, roleplaying game, RPG, science fiction, superheroes, Transparency
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