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Tag Archives: augments
Designer Diary #13: Fiction Givaway + One of the Oldest RPGs & Settings You’ve Never Heard of! (Part 1)
Now that I have a newsletter (Go to QT Games to sign up and never miss an issue!) and have been meeting a lot of new friends, I thought I’d change directions a bit and dig even deeper into my … Continue reading →
Posted in anthology, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, augments, author, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, fantasy, fiction, Game Design, Game Designer, Kickstarter, QT Games, roleplaying, roleplaying game, RPG, science fiction, superheroes, Transparency
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Designer Diary #3: RPG Classes or Not?!
Welcome to our 3rd Designer Diary in which we go behind the scenes on the Cosmothea Blended-Genre Roleplaying Game. Today I’d like to discuss classes (careers, professions, archetypes, affiliations, whatever you want to call them) and what we ultimately decided … Continue reading →
Posted in Uncategorized
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Tagged Adept, anthology, Arcane Synthesis, augments, Blended-genre, campaign setting, Cosmothea, Cosmoverse
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2 Comments
2 for Tuesday #15: Time Travel and The Architects Take 2
Hi all, I hope you are having a good week thus far. I still have fond memories of Thanksgiving with family, but after a week of festivities, I’m back to working hard on our anthology Kickstarter (launching in less than … Continue reading →
Posted in Cosmothea, Fiction, Game Design, Kickstarter
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Tagged 2 for Tuesday, Architects, augments, Blended-genre, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, God, gods, Kickstarter, Multi-genre, PbP, Play-by-Post, PlaybyPost, Prax, QT Games, ringworld, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes
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2 for Tuesday #2: QT Games Site Update and Beyond Xanadu
Welcome to another 2 for Tuesday! This time around, I’ll provide an update on the QT Games website as well and then discuss QT Games Site Update Today I updated the home page with a short video I’m working on … Continue reading →
Posted in Cosmothea, Fiction, Kickstarter
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Tagged 2 for Tuesday, Adventure, Art, augments, Blended-genre, campaign setting, Cosmothea, fantasy, fiction, Game Design, gaming, Kickstarter, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, science fiction, superheroes
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Monday Minute #9: Part 3 of 3: What Can and Can’t I do in Cosmothea?
Ok, I’ve given a few examples on what you CAN do in Cosmothea. I barely scratched the surface, but hopefully it will give you some idea! But in all fairness, what CAN’T it do? That’s important to know too, and … Continue reading →
Posted in Cosmothea
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Tagged Adept, augments, Blended-genre, campaign setting, Cosmothea, fantasy, Game Design, Mage, Magic system, Monday Minute, Multi-genre, QT Games, Role-playing, roleplaying, roleplaying game, science fiction, scifi, Shaper, superheroes, Transparency
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Monday Minute #8: Part 2 of 3: What Can and Can’t I do in Cosmothea?
Let’s jump right in and see what sorts of things you can do in Cosmothea. I’ll hold off on things you can’t do until Part 3 and give my reasons on why I chose not to make the Cosmothea Engine … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Architects, Art, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, gods, Mage, Magic system, Monday Minute, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, roleplaying, roleplaying game, RPG, science fiction, scifi, superheroes, War
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Monday Minute #7: Part 1 of 3: What Can and Can’t I do in Cosmothea?
It’s Tuesday, I know. Don’t remind me. Maybe I should have called it the 2sday 2minute or something. For now, I can only do 1 post a week and still be productive. Hopefully I’ll find a way to bend the … Continue reading →
Posted in Cosmothea
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Tagged Adept, Adventure, Architects, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Genre, gods, Hordaq, jump space, Mage, Magic system, Monday Minute, Multi-genre, PbP, Play-by-Post, PlaybyPost, QT Games, Role-playing, roleplaying game, RPG, science fiction, scifi, superheroes, Transparency
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Monday Minute #6: Cosmothea Game Engine – Under the Hood
Welcome to another Monday Minute! I’ve spent a good amount of time talking about the Cosmothea Campaign Setting over the past 6 months or so. Today I thought I’d cover a bit about the Cosmothea Game Engine as part of … Continue reading →
Posted in Cosmothea
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Tagged Adventure, augments, Blended-genre, campaign setting, Cosmothea, fantasy, fiction, Game Design, gaming, Genre, Kickstarter, Multi-genre, Play-by-Post, PlaybyPost, QT Games, roleplaying, roleplaying game, RPG, science fiction, superheroes, Transparency
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Cosmothea Campaign Setting: Take 2
It has been suggested that some of those who have visited the QT Games forums, or blog or who stopped by to take a peek at my various Cosmothea Play-by-Post games over the years, might have walked away with somewhat … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Architects, Art, augments, Avatar, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, Genre, gods, High adventure, hope, Magic system, Multi-genre, Play-by-Post, QT Games, Role-playing, roleplaying, roleplaying game, RPG, science fiction, scifi, Star Wars, superheroes
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Monday Minute #4: Augmentism… the Augment Gene
Welcome to another Monday Minute! Where I provide you with (so far always way over one minute’s worth) goodies about either the Cosmothea setting or system (or any other random QT Games madness I feel like tossing in that’s shorter … Continue reading →
Posted in Cosmothea
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Tagged Adventure, augments, Blended-genre, campaign setting, Cosmothea, divine creatures, fantasy, fiction, Game Design, gaming, Monday Minute, Multi-genre, QT Games, Role playing game, Role-playing, roleplaying, Supehero, superheroes
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