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Monthly Archives: January 2013
Hordaq Empire
The Hordaq have enslaved dozens of species on countless worlds. Thanks to an accidental nanoplague, their influence increased tenfold, but also planted the seeds of rebellion among their kind. Though they nearly toppled the Humanus Republic and even the great … Continue reading →
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Posted in Cosmothea
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Tagged Blended-genre, Cosmothea, Hordaq, QT Games, roleplaying game, RPG, scifi
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Looking Back and Moving Forward Pt 3 of 3
Ok, you’re almost up-to-date and then we’ll go back to our regularly scheduled programming – talking about the upcoming Cosmothea Blended-Genre RPG. I had mentioned some bad news already and there’s a bit more of it, but there’s been some … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Blended-genre, Cosmothea, genre game, hope, Multi-genre, roleplaying game, RPG, Transparency
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Looking Back and Moving Forward Pt. 2 of 3
Before jumping back into history, I want to finish a thought about “making it” from the last post. If you build a talented team, you’re going to have a better shot at making a great game than if you go … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Blended-genre, Cosmothea, genre game, hope, Multi-genre, roleplaying game, RPG, Transparency
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Looking Back and Moving Forward Pt. 1 of 3
I thought over the next few posts, I’d give you some insights about myself. Since I’m designing this big, blended-genre RPG and am putting together the RPG Design Alliance, you might as well know more about who I am as … Continue reading →
Posted in Cosmothea
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Tagged Adventure, Blended-genre, Cosmothea, genre game, hope, Multi-genre, roleplaying game, RPG, Transparency
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