Category Archives: games

Adventures in Toonaria Part 5

Never had the puff floated so high. It won’t be long now and I’ll be back home, the cloudling thought. It was much work to float so high at his age, being more dense than the oldlings, but he was determined to visit his uncle, for he heard rumors about a tainted ship heading for that region with a crew of Dark Ones, and feared for his family. Continue reading

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Adventures in Toonaria Part 3

The roboto may appear harmless, but there’s a lot going on under the hood and it has a rich backstory as well. As with all of the core creatures you can run, it will come with a load of cool talent options. Continue reading

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Adventures in Toonaria Part 2

Adventures in Toonaria the Blended-Genre Campaign Setting, by design, vary wildly depending on where you are in the universe. So what. That’s the case to some degree, on any given world in any universe. True, but we’re talking about Toonaria, … Continue reading

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Going Epic!

New fiction, new tabletop games — an epic new direction for QT Games! Oh, and get an ebook FREE just for joining our newsletter. Continue reading

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Kickstarter Wants My Firstborn!

Today I’d like to talk about some of the trials and tribulations of both running Kickstarter campaigns and backing them. I often encourage people to invest in others—to back worthy Kickstarters campaigns (at least those they have an interest in). … Continue reading

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Building a better RPG and/or Setting

Imagine a game designer spending years putting together a world or two or ten – a mini campaign of sorts (I say mini, because you’d need way more than that for a full blown campaign setting with space travel, unless … Continue reading

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Blended-Genre. You gotta love it!

Blending-genres, like blending together certain foods, makes an entirely new dish—something special. You may not realize just how much you love #blended-genre because you haven’t really focused on it, just experienced it, like when watching Aliens, Avatar, Shaun of the … Continue reading

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