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Tag Archives: Arcane Synthesis
It’s not always as glamorous as it seems
I’m behind in celebrating our 40th Anniversary of our 2 universes: The Cosmoverse for much of our fiction, and Toonaria, for most of our games and some fiction, so we’re running a Kickstarter soon! We’ll be sharing RPG dice, art and fiction. Continue reading →
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Posted in Art, author, blended-genre, Campaign Setting, cartoon, Cosmothea, Cosmoverse, Cute, cute critters, dice, eBook, fantasy, Fiction, free, games, Horror, Kickstarter, novel, Post apocalyptic, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction
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Tagged Arcane Synthesis, dice, free fiction, Kickstarter, Sea of Worms, The Shadow Reaper
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Designer Diary #15: Fiction Givaway + Roleplaying Games and Settings Questions (Part 3)
Back with another blog post asking the tough questions. If you haven’t read our first two parts, I encourage you to at least skim them as I think you’ll find them interesting and informative. I covered several questions last time … Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, Play-by-Post, publishing, QT Games, Roleplaying, RPG
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Tagged Adventure, anthology, Arcane Synthesis, author, Blended-genre, Bob Whitely, brainstorm, campaign setting, Cosmothea, Cosmoverse, crowdfunding, roleplaying game, RPG
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Designer Diary #14: Fiction Givaway + Roleplaying Games and Settings Questions (Part 2)
One might think after thirty-six years I would have tired of the Cosmoverse—the universe I started creating in 1978 and have been running adventures in for decades, or that I would have at least moved on from the game I … Continue reading →
Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, games, Kickstarter, Life, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, Art, author, Blended-genre, Bob Whitely, Book excerpt, brainstorm, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, Game Design, Game Designer, game mechanics, questions, roleplaying, RPG, setting
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Designer Diary #13: Fiction Givaway + One of the Oldest RPGs & Settings You’ve Never Heard of! (Part 1)
Now that I have a newsletter (Go to QT Games to sign up and never miss an issue!) and have been meeting a lot of new friends, I thought I’d change directions a bit and dig even deeper into my … Continue reading →
Posted in anthology, author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, Kickstarter, novel, publishing, QT Games, Roleplaying, RPG, transparency
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Tagged anthology, Arcane Synthesis, augments, author, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, fantasy, fiction, Game Design, Game Designer, Kickstarter, QT Games, roleplaying, roleplaying game, RPG, science fiction, superheroes, Transparency
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Designer Diary #12: Life, Fiction and Gaming
Hi folks, today, I’m splitting this blog post into three topics, revisiting a Facebook post I made the other day that you might have missed about life, followed by a bite-sized (maybe two bites) update on my fiction and a … Continue reading →
Posted in author, Campaign Setting, Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, games, Hope, Kickstarter, Life, Play-by-Post, publishing, Roleplaying, RPG
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Tagged Adventure, anthologies, anthology, Arcane Synthesis, author, Blended-genre, Bob Whitely, Book excerpt, campaign setting, Christian, Cosmothea, Cosmoverse, Divine Synthesis, Encouragement
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Designer Diary #11: Gaming and Fiction (Part 3)
Writing fiction was my first love, but designing games of all sorts? They were a close second! When I was around fourteen or fifteen I began designing board and card games like mad. This is in addition to my regular … Continue reading →
Posted in author, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, games, Kickstarter, publishing, Roleplaying, RPG
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Tagged Arcane Synthesis, Blended-genre, campaign setting, Cosmothea, Game Design, game mechanics
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Designer Diary #10: Fiction and gaming…Moving Forward (Part 2)
Time flies whether you are having fun or not! Welcome back for another post on fiction and gaming. If you missed Part 1, be sure to check that out. I had to cut this blog post in half in order … Continue reading →
Posted in author, Campaign Setting, Cosmothea, Cosmoverse, Fiction, games, Kickstarter, publishing, Roleplaying, RPG
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Tagged anthology, Arcane Synthesis, Art, author, Blended-genre, campaign setting, Cosmoverse, fantasy, fiction, Multi-genre, QT Games, RPG, science fiction, scifi, superheroes
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Designer Diary #9: Gaming and Fiction (Part 1)
Since there was no significant response to my post on publishing, I’ll skip Part 2 for now and give you a QT Games update and talk a bit about game design, Cosmothea and the Cosmoverse. My goal is to post … Continue reading →
Posted in author, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, games, Kickstarter, publishing, Roleplaying, RPG
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Tagged anthologies, anthology, Arcane Synthesis, author, Blended-genre, Bob Whitely, Book excerpt, brainstorm, campaign setting, character creation, Cosmothea, Cosmoverse, crowdfunding
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Arcane Synthesis: A Blended-Genre Anthology (Excerpt)
Hi all, I created an author page over at Goodreads and put the book up there. I also made a book page for Arcane Synthesis on our QT Games website (I’ll update the rest of the site one of these … Continue reading →
Posted in Uncategorized
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Tagged anthologies, anthology, Arcane Synthesis, Art, author, Blended-genre, Bob Whitely, Book excerpt, campaign setting, Cosmothea, Cosmoverse, fiction, hybrid, Multi-genre, QT Games, RPG
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Wait . . . QT Games? Who are you again, and why should I care?
I thought I’d back up for a moment for those who have never heard of QT Games LLC, or have never visited my personal or new QT Games Google+ page, blog, website, forums, facebook or twitter accounts, etc. [Those of … Continue reading →
Posted in Fiction, Game Design, games, Kickstarter, publishing, Roleplaying
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Tagged anthology, Arcane Synthesis, Art, author, Blended-genre, Bob Whitely, campaign setting, Cosmothea, Cosmoverse, crowdfunding, Dream, indie publisher, publishing, self-publishing, small press
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