Tag Archives: Cosmothea

Designer Diary #9: Gaming and Fiction (Part 1)

Since there was no significant response to my post on publishing, I’ll skip Part 2 for now and give you a QT Games update and talk a bit about game design, Cosmothea and the Cosmoverse. My goal is to post … Continue reading

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Arcane Synthesis: A Blended-Genre Anthology (Excerpt)

Hi all, I created an author page over at Goodreads and put the book up there. I also made a book page for Arcane Synthesis on our QT Games website (I’ll update the rest of the site one of these … Continue reading

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Wait . . . QT Games? Who are you again, and why should I care?

I thought I’d back up for a moment for those who have never heard of QT Games LLC, or have never visited my personal or new QT Games Google+ page, blog, website, forums, facebook or twitter accounts, etc. [Those of … Continue reading

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Designer Diary #6: Building and Maintaining a Vast Universe

As promised, I took a break from writing the blog, in part due to working 70 hours a week, but also in part because I went out of the country for half a month and was without internet for most … Continue reading

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Designer Diary #4: RPG Character Creation

In this post, I continue to discuss rpg concepts and what we decided to do for our roleplaying game, Cosmothea, and why. I don’t know about you, but Character Creation in roleplaying games has nearly always been a blast for … Continue reading

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Designer Diary #3: RPG Classes or Not?!

Welcome to our 3rd Designer Diary in which we go behind the scenes on the Cosmothea Blended-Genre Roleplaying Game. Today I’d like to discuss classes (careers, professions, archetypes, affiliations, whatever you want to call them) and what we ultimately decided … Continue reading

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Designer Diary #2: The Scope of an RPG (Part 2)

Welcome back for another designer diary! This is the second in a new series, so if you’re just jumping on board, check out our last one and let’s roll! This diary will focus on our Cosmothea Blended-Genre Roleplaying Game and … Continue reading

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