Tag Archives: Blended-genre

Designer Diary #12: Life, Fiction and Gaming

Hi folks, today, I’m splitting this blog post into three topics, revisiting a Facebook post I made the other day that you might have missed about life, followed by a bite-sized (maybe two bites) update on my fiction and a … Continue reading

Posted in author, Campaign Setting, Cosmothea, Cosmoverse, Encouragement, Fiction, Game Design, games, Hope, Kickstarter, Life, Play-by-Post, publishing, Roleplaying, RPG | Tagged , , , , , , , , , , , , , | Leave a comment

Designer Diary #11: Gaming and Fiction (Part 3)

Writing fiction was my first love, but designing games of all sorts? They were a close second! When I was around fourteen or fifteen I began designing board and card games like mad. This is in addition to my regular … Continue reading

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Designer Diary #10: Fiction and gaming…Moving Forward (Part 2)

Time flies whether you are having fun or not! Welcome back for another post on fiction and gaming. If you missed Part 1, be sure to check that out. I had to cut this blog post in half in order … Continue reading

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Designer Diary #9: Gaming and Fiction (Part 1)

Since there was no significant response to my post on publishing, I’ll skip Part 2 for now and give you a QT Games update and talk a bit about game design, Cosmothea and the Cosmoverse. My goal is to post … Continue reading

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Arcane Synthesis: A Blended-Genre Anthology (Excerpt)

Hi all, I created an author page over at Goodreads and put the book up there. I also made a book page for Arcane Synthesis on our QT Games website (I’ll update the rest of the site one of these … Continue reading

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Wait . . . QT Games? Who are you again, and why should I care?

I thought I’d back up for a moment for those who have never heard of QT Games LLC, or have never visited my personal or new QT Games Google+ page, blog, website, forums, facebook or twitter accounts, etc. [Those of … Continue reading

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Designer Diary #6: Building and Maintaining a Vast Universe

As promised, I took a break from writing the blog, in part due to working 70 hours a week, but also in part because I went out of the country for half a month and was without internet for most … Continue reading

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Designer Diary #4: RPG Character Creation

In this post, I continue to discuss rpg concepts and what we decided to do for our roleplaying game, Cosmothea, and why. I don’t know about you, but Character Creation in roleplaying games has nearly always been a blast for … Continue reading

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Designer Diary #3: RPG Classes or Not?!

Welcome to our 3rd Designer Diary in which we go behind the scenes on the Cosmothea Blended-Genre Roleplaying Game. Today I’d like to discuss classes (careers, professions, archetypes, affiliations, whatever you want to call them) and what we ultimately decided … Continue reading

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Designer Diary #2: The Scope of an RPG (Part 2)

Welcome back for another designer diary! This is the second in a new series, so if you’re just jumping on board, check out our last one and let’s roll! This diary will focus on our Cosmothea Blended-Genre Roleplaying Game and … Continue reading

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