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Tag Archives: author
Toonaria: Creating a Universe Part 4
Don’t let anyone tell you that you can’t do something. (Or at least don’t let them discourage you.) Do ensure you present your vision in a manner that allows others to suspend disbelief, or at least become wrapped up in your stories. Sometimes a question might be interesting to explore even if it doesn’t need to be. For example: Why does the “yellow brick road” of Oz meander in places, and why is it so darn yellow? Did the munchkins have a hard time finding Emerald City and therefore need such a bold path to follow? Did their species get lost easily? Continue reading →
Posted in Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmoverse, Epic Destinies, fantasy, Fiction, Game Design, novel, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, superheroes, Toonaria
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Tagged author, fantasy, fiction, Magic, RPG, scifi, Writing
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Toonaria: Creating a Universe Part 3
Toonaria came together on its own, showing me it was needed, because I couldn’t stop drawing and writing about it! And it filled a different niche, one that inspired laughter, hope and courage, touching on different and sometimes important concepts in ways I could never address in my more serious Cosmoverse. Continue reading →
Posted in anthology, Arcane Synthesis, Art, author, blended-genre, Campaign Setting, Cosmoverse, Epic Destinies, fantasy, Fiction, Game Design, novel, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, superheroes, Toonaria
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Tagged Art, author, Book excerpt, Cosmoverse, Dreams, fantasy, fiction, Magic, publishing, RPG, science fiction, Toonaria, Writing
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Toonaria: Creating a Universe Part 2
Shapers with advanced training can crack into their spell templates and swap out key components to improve spell efficiency and expand their spells’ options. It isn’t uncommon to see a mage rush over after an illegal street duel and attempt to hack into a fallen mage’s template in hopes of salvaging something. Continue reading →
Posted in Art, author, blended-genre, Campaign Setting, fantasy, Fiction, Game Design, games, novel, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, superheroes, Toonaria
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Tagged author, campaign setting, fiction, Magic, Magic system, QT Games, Role-playing, roleplaying game, RPG, Toonaria
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Toonaria: Creating a Universe Part 1
I wanted caches of exotic technology that few could understand, but anyone could accidentally activate, causing all manner of chaos and interesting stories, so I created the ancient Architects. These god-like AI have their own agendas and travel the universes leaving behind machines and objects of power for reasons of their own. They aren’t doing it randomly –these aren’t merely plot devices–they have a reason for every object they’ve placed, but the mysteries behind them are not usually obvious. Continue reading →
Posted in Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmoverse, Epic Destinies, fantasy, Fiction, Game Design, novel, Play-by-Post, publishing, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, superheroes, Toonaria
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Tagged author, Cosmoverse, fantasy, fiction, Game Design, Genre, publishing, RPG, science fiction, scifi, Toonaria, Writing
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Mysteries of Toonaria: Part 4
Over the eons, several significant individuals (and even a few gods) have stumbled upon one clone gate or another, and perhaps thinking the gates mere mundane, or even teleportation or dimensional gates, passed through to explore the other side. None are ever prepared for what they find there. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmoverse, fantasy, Fiction, Game Design, games, novel, QT Games, Role-playing, Roleplaying, RPG, Sci-fi, science fiction, Toonaria
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Tagged author, campaign setting, fantasy, fiction, roleplaying, RPG, scifi
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Mysteries of Toonaria: Part 2
“How is this even possible?” He shuddered when he thought back over the past forty-eight hours. “The GodStorm . . . it did this to me,” he whispered, as if to speak of it louder might summon the magical anomaly. He recalled the stories he’d been told in his youth of Deamond, Ariam, Lorel, Vomix and other gods who were swept up in the storm, lost forever, their spirits becoming one with the storm. He shuddered again. Continue reading →
Posted in anthology, Arcane Synthesis, author, blended-genre, Campaign Setting, Cosmoverse, fantasy, Fiction, games, novel, QT Games, Roleplaying, RPG, superheroes, Toonaria, Uncategorized
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Tagged anthologies, author, Book excerpt, Cosmoverse, Epic Destinies, fantasy, fiction, GodStorm, QT Games, roleplaying, RPG, scifi, Toonaria, Writing
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The Road Ahead. Why all the fuss?
Life’s a roller coaster, so don’t expect things to always go your way. The one thing that never changes is that things are going to change. In a rough spot? Chances are that will change. In a valley? Keep going, there’s a mountaintop ahead! Keep a positive attitude, but be realistic, too. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, crowdfunding, Fiction, Game Design, publishing, QT Games, Roleplaying, RPG, Toonaria, Uncategorized
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Tagged author, Dreams, fantasy, fiction, Game Design, publishing, RPG, science fiction, scifi, Transparency, Writing
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Toonaria Campaign Setting
After looking at the samples I gave you over the past two weeks, while they were fun ones, I noticed that saying I barely scratched the surface of what sort of adventures you could have in the Toonaria Campaign Setting … Continue reading →
Posted in author, blended-genre, Campaign Setting, fantasy, Fiction, Game Design, novel, publishing, QT Games, Roleplaying, RPG, superheroes, Toonaria
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Tagged Adventure, author, Dreams, fantasy, gaming, Genre, publishing, RPG, science fiction, scifi, superheroes
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Adventures in Toonaria Part 5
Never had the puff floated so high. It won’t be long now and I’ll be back home, the cloudling thought. It was much work to float so high at his age, being more dense than the oldlings, but he was determined to visit his uncle, for he heard rumors about a tainted ship heading for that region with a crew of Dark Ones, and feared for his family. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmoverse, eBook, Fiction, free, Game Design, games, publishing, QT Games, Roleplaying, RPG, Toonaria, Uncategorized
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Tagged Adventure, author, Blended-genre, fantasy, fiction, gaming, publishing, RPG, science fiction, scifi
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Adventures in Toonaria Part 4
There’s a ton of adventuring potential in a setting like Toonaria, far more than you can generally get with traditional, single-genre settings. Saying something like that isn’t really a boast (I know, it kind of felt like one to me, too as I wrote it), but when you’ve designed a storyline to encompass so many genres and concepts, you end up with a lot of cool stuff you can do. Continue reading →
Posted in author, blended-genre, Campaign Setting, Cosmothea, Cosmoverse, eBook, Fiction, free, Game Design, QT Games, Roleplaying, RPG, Toonaria
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Tagged Adventure, author, fantasy, fiction, Genre, Role-playing, roleplaying, RPG, scifi
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