Tag Archives: Arcane Synthesis

Designer Diary #6: Building and Maintaining a Vast Universe

As promised, I took a break from writing the blog, in part due to working 70 hours a week, but also in part because I went out of the country for half a month and was without internet for most … Continue reading

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Designer Diary #3: RPG Classes or Not?!

Welcome to our 3rd Designer Diary in which we go behind the scenes on the Cosmothea Blended-Genre Roleplaying Game. Today I’d like to discuss classes (careers, professions, archetypes, affiliations, whatever you want to call them) and what we ultimately decided … Continue reading

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Designer Diary #2: The Scope of an RPG (Part 2)

Welcome back for another designer diary! This is the second in a new series, so if you’re just jumping on board, check out our last one and let’s roll! This diary will focus on our Cosmothea Blended-Genre Roleplaying Game and … Continue reading

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Designer Diary #1: The Scope of an RPG

Welcome to my first post in this reboot of my blog! I’m kicking off a design diary going behind the scenes on my brainstorms and decisions for designing the Cosmothea Blended-Genre Roleplaying Game and Cosmoverse Campaign Setting, discussing the mechanics, … Continue reading

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Why We Should Invest In Dreams [Time Sensitive]

[Please note: This post has nothing to do with going to bed and having a dream] It’s partly about my Arcane Synthesis: A Blended-Genre Anthology Kickstarter Campaign, but it goes far deeper than that, and I think you will find … Continue reading

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14 days till launch: Arcane Synthesis Kickstarter Update

Well folks, it’s 2 weeks till launch! Arcane Synthesis: A Blended-Genre Anthology Kickstarter Campaign is just about ready to line up at the gate! I’ve put in a ton of hours this month alone, but also for the past nearly … Continue reading

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